Spawn Manager lets a multitasking Ada program execute child processes
without calling fork(2) from the application's tasking
runtime. The application starts a pool of dedicated manager processes
early; later requests cross a Unix-domain socket, and only a selected
manager performs fork and execve.
If the parent is using tasking, and needs to spawn subprocesses at arbitrary times, one technique is for the parent to spawn (very early) a particular spawn-manager subprocess whose job is to spawn other processes. The spawn-manager avoids tasking. The parent sends messages to the spawn-manager requesting it to spawn processes, using whatever inter-process communication mechanism you like, such as sockets.
— GNAT Compiler Components,
System.OS_Libspecification
The project provides two request styles:
/bin/bash -o pipefail -c COMMAND; andBoth styles use the same bounded, versioned protocol and the same
supervised execution core. There is no intermediate
spawn_wrapper process.
The next release is 0.2.0. It introduces structured execution while retaining the existing shell API. The release contents are collected in the changelog; accepted later work is tracked in the work queue.
The current execution core is Linux-specific. It relies on
Unix-domain sockets, process groups, prctl(2),
/proc and POSIX process and signal operations. Version 1
sets no_new_privs for every child, so shell and structured
requests cannot gain privileges through set-user-ID, set-group-ID or
file-capability metadata during execve.
Spawn.Pool.Init starts one or more long-lived managers
from an explicit absolute path. Concurrent callers lease different
managers; one manager handles one request at a time. Each request
receives its own process group, and the manager owns timeout handling,
termination and reaping.
The shell API inherits the manager environment and preserves Bash syntax. The structured API performs no shell parsing or quoting: arguments and environment entries arrive as exact protocol fields. It returns distinct results for a normal exit, signal termination, timeout, spawn failure, rejected request and protocol failure.
Pool lifecycle failures are fail-closed. If setup, transport, reset or process supervision leaves a manager's state uncertain, the complete pool is poisoned instead of making that manager available to another caller.
For the exact contracts, see:
no_new_privs, cgroup
callbacks and failure handling.Spawn.Pool for the
public Ada API.Building Spawn Manager requires:
gnatmake;The tests additionally require Ahven, Bash and standard
Linux process utilities. Coverage needs lcov and
genhtml. Building the optional HTML documentation requires
Pandoc.
Build the static Ada library and the manager executable:
make -j8Run the complete Ada, protocol, transport, direct C and integration test suite. The test runner intentionally runs without Make-level parallelism so its process and log ordering remains deterministic:
make testsRun the comparative execution benchmarks:
make perfThe performance target covers the legacy shell path, structured requests, small and larger output streams, manager startup and cleanup, and parallel throughput. Its wall-clock results are meaningful as paired measurements on the same host, not as portable absolute limits.
Useful build controls are:
BUILD_TYPE=debug to enable assertions and additional
warnings in the manager;ADAFLAGS="..." to append Ada compiler switches;
andCC=... to select the compiler used by the direct C test
fixtures.Generate the HTML documentation under doc/html/
with:
make docInstall the library, GNAT project file and manager executable with:
make PREFIX=/usr/local installThe default prefix is $HOME/ada. The manager is
installed as $PREFIX/spawn_manager; the static library, Ada
sources and project file are installed below the prefix's
lib, include and lib/gnat
directories. Installation removes a stale
$PREFIX/spawn_wrapper from earlier versions.
Release versions use annotated vMAJOR.MINOR.PATCH Git
tags. The generated Spawn.Version value comes from
git describe, with the leading v removed.
The historical 0.1.x tags reconstruct the distinct Spawn Manager states selected by Abuild's maintained Gitlink history. A Gitlink update that changed only tests or documentation does not create a component version. Beginning with 0.2.0, releases follow normal semantic versioning: compatible fixes increment the patch version, new capabilities increment the minor version, and an incompatible stable public contract requires a major version change.
The original repository is available from Codelabs. The maintained Abuild integration and its GitHub-specific CI overlay are mirrored at github.com/mweidle73/spawn-manager.
The maintained branches have distinct roles:
master mirrors the current Codelabs upstream
history.abuild is the maintained integration line containing
every Spawn Manager revision referenced by an Abuild Gitlink. Its tip
may move for reviewed tests or documentation without requiring the
current Gitlink to move.abuild-gh is the GitHub delivery overlay. It contains
an accepted abuild tip plus GitHub-only files below
.github/. Advance this published branch through reviewed
merges; never reset, rebase or force-push it.Copyright (C) 2011-2026 secunet Security Networks AG Copyright (C) 2012-2016 Reto Buerki reet@codelabs.ch
Authors and contributors include Reto Buerki, Adrian-Ken Rueegsegger, Matthias Weidle and Markus Vogt. See AUTHORS.
Spawn Manager is distributed under the GNU General Public License, version 2 or later, with the GNAT Modified GPL linking exception stated in the source headers. See COPYING for the GPL text.